Thursday, 15 December 2011

Dragon Dash - Rendering Test

Hi peeps, here's a little update on some of the test that we are working on. A 3D rendering test. If you are viewing the video, do go for the HD view, there're details on the dragon's skin and horns that can only be seen if you view it on HD. We are still looking into ways to improve it. Comments and critiques are welcome =)


Monday, 12 December 2011

Poopy Bird Now Available in App Store

Hi peeps! Finally our first game Poopy Bird is available in App Store! And it's FREE!! Go check it out and let us know if you like it :)


Sunday, 4 December 2011

Dragon Dash - New Updates!

Hi people! It's been a while since we have update anything in our blog. Here's the new graphics for our iOS game Dragon Dash! We are showing some designs of the hero dragons and he's new forms, as well as the enemy dragon designs. We are working hard on it now and looking forward to its release at May 2012! Stay tune =)













Thursday, 3 November 2011

Dragon Dash 3D Turn Table

Hi! This is the video of our 3D dragons in rotate in 360 degrees. If you are interested to see how the dragons look like in every perspective, do check it out =)



Dragons With Detailed Textures

Hi! We have just made some progress here. We have got most of our dragons done and now we are moving into a different phase of production for the Dragon Dash game. Below here are two of our dragons with detailed textures - as preview! We update our post again once we have a few more other 3D models done.







Monday, 24 October 2011

Rotten Tooth Fairy - Animated Reel

Good day!! Been a while updating our dev blog! Here's an animated reel of our iOS game Rotten Tooth Fairy, which is almost 50% done, though there are quite a number of crucial features we still need to work on. This reel is an animated preview of our game, definitely it's not the final look and the game mechanism is entitled to change and improve. Do give us your opinion after you saw this video, even without knowing the actual gameplay. We want your thoughts on your impression of this game, and no worry, you can be very frank about it!


Friday, 14 October 2011

Dragons of Dragon Dash!!

Hi guys!! We would like to show you some of our 3D modeling progress! We are targeting to finish our 3D Dragon Dash sometime around Christmas next year, if not earlier. Our first version of Dragon Dash will be releasing next summer, which is a 2D stylize iOS game. By the way, the 3D version will be distributed to various gaming platforms. Hope you enjoy following up with our progress, and see you next week with more updates.









Wednesday, 12 October 2011

Poopy Bird Gameplay

This is one of our game "Poopy Bird", an iOS game with simple gyro control. Poopy Birds is a humorous casual game that allows players to take control of a bird's special poop, moving at hyper speed and magically transform the obstacles along the way before hitting its target.

Currently it is about 80% towards completion. For this build, we are going to add in some new features, improving gameplay and game balancing, and some minor debugging. Stay tune =)


Thursday, 6 October 2011

Rotten Tooth Fairy - Character Concepts

Here's another post on character concepts, designed by Nicholas Leng, coloured by Yeow Li Ze and Loo Yi Hou! Hope you enjoy the work and do give us feedback if you think there's any area could be improved.




Wednesday, 5 October 2011

Dragon Dash Character Concepts


Aloha! Thanks for following up with our dev-blog! These are the concept sketches done by our external artist who’s currently based in Singapore. Dragon Dash is a bright, cheerful and adventurous game that’s probably one of the biggest game under development in our company right now. If you like the concept, do give us some feedbacks and thoughts, if you think there’re areas needed to be improved, let us know as well!! Much appreciated! (More content releasing soon)





I Summon Thee - Pre-production - Concept Sketches

These are the first few concept sketches we did - as starting point. I Summon Thee is a fun game for us, we have a great and fun discussion on the backbone stories. We have the stories wrote up bits here and there, and we'll tidy it up after our script writer (and also our 2D animator) free from his current work on RTF (Rotten Tooth Fairy), OR - after we hire a new script writer!








Friday, 9 September 2011



Hi everyone! We develop video games and multimedia contents. Games and application for mobile (iPhone & iPad), PC, Mac, and online.

Ninety Nine Works was started by Pek Harn and Shin Yih in 2011 to pursue his passion for games and interactive media. Seeing how video game sand modern technologies affect people nowadays, especially the younger generation.
We are enthusiastic in having and building a strong team that creates AAA title games and various digital products, which would impact thousands and millions of people in all walks of life, by changing their minds into a more positive, lovely, caring, creative and passionate characters. By creating these games and products, we could change the world into a better place. We give the best to the world, and we make the best out of it.
We are currently focusing on Facebook and iOS development in both the education and entertainment industries.